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Live/indian casinos inland empire reviews and ratings if anyone has been? If nothing else southern California in general?

Haven't played live in quite some time and miss it (even as boring and slow as it is) because I enjoy watching people.
Pechanga is nearby but I've heard lake Elsinore and a few others are decent.
Tl;drWhat have you seen/heard in inland empire or southern California in total?
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@WSJ: Privately held Empire City Casino, just north of New York City, has tapped J.P. Morgan to review partnership or sale https://t.co/lXB4E84pVC

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Galactic Economics 2: Trustworthy

RoyalRoad
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Jen and Sarah spent the next week doing research. The Internet was filled with contradictory information about monetary theory and economics, and neither of them really had the background to evaluate the arguments that everyone was having.
However, Sarah reminded them both, they didn't need to look at a perfect system, just one that worked. So, they started digging through Wikipedia articles and online textbooks on the history of money and how they came to be.
"Hey, did you know they used to use salt as currency?" Sarah asked as she skimmed through a particularly fascinating documentary about Middle Age East African economies.
"Is this some kind of joke about mining salt?"
"No, it's real, look. And apparently the word salary is from the Latin word salarium for money used to buy salt," Sarah continued fascinated.
Of course, they couldn't use something as simple as salt to represent money. In fact, they couldn't use any commodity either.
Over the last week, one of the alien traders caught wind that gold was extremely valuable on Earth, so they'd brought them in by the ton load. Gold was still useful for electronics and some dentistry, but the price of gold, mostly propped up by its value in rarity, crashed hard.
The problem with currency in galactic trading, as Sarah discovered, was that there wasn't a single commodity that was equally rare in every system.
No, whatever alternative they come up to the laughably outdated barter system had to be built on something far more rare and valuable than gold.
Something that even the most powerful human empires in history have struggled to collect.
It had to be built on trust.
"That's the system most modern currencies are based on," Sarah claimed, "you only accept dollars for work because you trust that you're going to be able to wake up tomorrow and spend it on… everything you need."
"Hmm well, we can't just ask them to take US dollars," Jen giggled. This would be so much easier if that weren't true.
"Why not?" Sarah asked, playing the devil's advocate.
"Well… well, like you said, they won't trust it! I certainly wouldn't if I were a trader! Furthermore, who knows? Maybe they have a printer in their ship that can duplicate money! Maybe we should ask them for that next time we bring Zarko some pears," Jen said, thinking out loud.
"I doubt it. The government keeps a lot of secrets about how they make Dollars , and I don't want the Secret Service knocking on my door," Sarah said. Until this week, she hadn't known that this was one of the lesser known duties of the USSS. Now that she knew it, it made the thought of attracting their attention even less palatable, "you're right. What about digital casino tokens? We can produce something that translates to Dollars and have our own system that tracks it all."
"Sure, that's not too hard to make. We would have a centralized money supply, where we don't trust each end point…" Jen continued on the brainstorm, thinking in terms of the technical system, "ok, so say we make SarahBucks, and peg its value to the US Dollar. One pound of pears would be worth 1.5 SarahBucks, one pound of sirloin steak is 6.99 SarahBucks at Safeway. That still doesn't explain how we'll get people to use it."
"I'm not sure. I need to think about this more," Sarah yawned, tired. "And I hate that name."
They agreed that they were stuck, and that SarahBucks was absolutely a terrible name.
Livermore Spaceport, Earth
A month after the spaceport opening, Sarah noticed that it had become less of a tourist attraction. There were far fewer people standing around gawking at the aliens, and a lot more companies trucking their best-selling products into the spaceport for trade.
After their abuse of Jen's cousin's employee pass got discovered by the spaceport authorities, Sarah and Jen had started placing their own bids on getting into the spaceport through the official channels. Thanks to their existing connections with the managers at the spaceport and a growing bank account of value, they could still get in to continue their lucrative trade for magical alien goods.
A bit of a rich-get-richer type of situation.
The flavor of the month were these Bohor magical air filter machines that aggressively scrubbed the air of… anything you want them to.
The Bohor planet is basically the planetary equivalent of a toxic dump.
Sure, it had biomes; it wasn't a Star Wars sci-fi planet where the entire planet is either a desert or an ice-cold tundra or a forest. But the entire planet had been polluted so heavily by its occupants that it lowered the life expectancy by half before the Bohors found a solution:
They simply filtered their entire atmosphere through air filter machines and then buried the toxins and garbage they got out of it in a very deep landfill, somewhere where very few people lived. Pretty much the kind of solution you'd expect out of a species that created the original problem in the first place.
Zikzik, the alien that was the same species as Zarko, overheard a human asking about their rocket fuel and climate change, and brought in a cargo hold of them.
It was a massive hit.
Earth's climate change problem wasn't nearly as bad as Bohor, but it was relatively simple to program these machines to suck carbon out of its atmosphere and… bury them in a landfill.
At first, few of the human traders bought them, thinking that it was going to be at least a while before the problem became big enough that big governments were going to come to them to try to address the issue, but they had it all wrong.
Soon as word got out this was an option, big companies and philanthropists started lining up at their doors. As it turned out, literally sucking the carbon dioxide out of the air was easier and cheaper than modifying many of their industrial practices to actually be environmentally green. They didn't need to run more efficient factories to claim to be carbon-neutral; just pump as much carbon into the air in exchange for undoing that by sucking it out of the atmosphere after!
Some bean counters at a think tank in DC predicted that a few more shipments of these air filters will fix Earth's climate problems by themselves in about a decade, so every trader had a waiting list of corporations with PR problems willing to buy them.
Sarah and Jen had a couple vehicle manufacturing companies on their list who were trying to get Bohor air filters to use in lobbying for looser emission standards for their dirty gasoline cars.
Today, there were traders on all the landing pads, and they were all carrying air filters. Zarko's ship was there, and he was loading fruits into his spaceship with an alien looking forklift. Sarah and Jen approached his ship and noticed the truck driver standing there.
"Hey Benny, tempting the poor aliens with cherries this time?" Sarah waved good, grinning and looking at his cargo.
Technically, Benny is a competitor, or at least he drives for a competitor. The massive fruit conglomeration he worked for, Chuckita, had not neglected to notice the massive business opportunity sitting right here as many others have, and are now delivering straight to the aliens in exchange for massive profit margins.
But Benny was a good guy. One time Jen and Sarah were having some trouble finding a buyer for a bunch of legally dubious alien psychedelics. Benny was in his late 50s, not that great with the Internet either, so he'd introduced them to whom he referred to as "my money launderer". Aka, his 22-year-old son, Benny Jr, who had a habit of buying weed and other less than legal items off the deep web. Benny Jr had found a buyer for them within minutes and even generously offered to handle the deal for them to spare them the risk of meeting some psycho hopped up on an alien high in a dark alley somewhere.
"Heh! One of the bat aliens loves sweets but has a low tolerance for sour, so they treat cherries as some kind of an odd challenge fad. They eat a random cherry, and it's either so incredibly sweet they start drooling out of the mouths, or it's a sour one, and they freak out," Benny replied, in a low voice as if he were trying to keep it a big secret. "Zarko showed me a video, and it's the most hilarious thing I've ever seen".
"I think I've seen that one, have you seen the one where they drink wine?" Sarah chuckled at the memory. Alien videos have been a big hit on YouTube. Some human merchants were trading fruit for aliens to take videos of the galaxy. Which they monetized, of course.
"No," Benny's ears perked up. Chuckita doesn't make wine, but if selling wine to aliens was going to be a thing, they were a big supplier of grapes… "Is it gonna be a thing?"
"Well guess what we brought today?" Jen also grinning from ear to ear, and holding up a big carton of low-quality box wine.
"Awww seems like I'm always one step behind you guys," Benny moaned in exaggeration, "I tried to get my money launderer to tell me what aliens would want but all he does is play video games on the Internet, kids these days."
Luckily, Zarko chose this moment to step out to spare them from more good-humored ribbing from the boomer. "Ah Sarah and Jen, you brought the grape wine this time!"
"Yup," Sarah beamed, "and I see you've run out of air filters to trade again!"
"Sadly yes," Zarko tilted his head in shame, "my ship is overdue for a cargo space upgrade, but I haven't found a port that would do it for fruit yet. Next time?"
"Alright! Alright! We'll leave our special wine with you, but you better get us some extra good filters next time!" Jen scolded mockingly. Zarko has gotten a lot more comfortable doling out IOUs since the first time.
"Of course. Only the best for you two," Zarko said with a greasy human smile imitation that almost made Sarah laugh out loud. It reminded her of a ridiculous cartoon sloth.
"By the way," Sarah asked casually, "how much is a spaceship worth on your planet?"
Zarko sobered up his expression and looked at her curiously. It was a question that other humans had asked before. To him, it was a good sign. This meant that they all dreamt of the stars. But he didn't expect such a question from someone as seemingly practical as Sarah. She had a lot of fruit, sure, but fruit doesn't build spaceships.
After thinking for a while, he replied honestly, "ships aren't traded for one single item. My family traded for the parts to build mine for generations."
He pointed at his spaceship.
Zarko proudly explained, "this is the work of eighteen generations of trading. My family was one of the richest on Zeep-zep. For thirteen generations, they traded for each of the parts on this beauty. Then, for the last five, my ancestors traded excess food from the tenant farmers on their land to expert craftsbeings that could put it together."
"Wait, eighteen generations?" Jen gasped. Eighteen generations ago, her family were probably peasants on a farm in Korea or something…
"Yes," Zarko said, looking at them with a little of pity. "After getting the spaceship, my family has traded in it for twelve generations, through civil wars and disasters."
He did some math on his hands, and said, "that's about four hundred of your years. That's why it's very unlikely that you will never go to space."
Looking at the stunned expression on their faces, he tried to lighten the mood. Zarko said mischievously, "unless you're willing to part with some more of your fruit, in which case I'll let you sit in the back seat for a whole route!"
"Hold on, back up, I'm still stuck on the multiple generations part," Sarah said seriously. "You're saying you're flying on a spaceship that started to be built thirty generations ago? That's… about a millennia for us."
"Yes," Zarko answered, "and that's why only thirteen families on my planet have had the privilege of owning one in our long history. No offense, but that's why I think no human will ever own their own spacecraft for at least fifteen more generations."
Something is wrong here, Sarah thought. The budget for NASA's FTL spacecraft was in the hundreds of millions. Yes, for a fruit farmer, that would be many generations of work if all their descendants worked in the same industry. But there were over three thousand billionaires on Earth, not including the tens of thousands of corporations that had assets or market value over a billion. And the prices for the spacecraft would surely go down as time went on…
For a planet like Zarko's to only have thirteen spaceships over generations of their development…
As they were walking away, Benny asked, "have you guys noticed something weird about the way these aliens do business?"
"Yes." "God yes." They said in unison.
"We've been thinking about it for a while, but these guys not having money is a major problemo," Sarah said, looking around surreptitiously, "Zarko and Zikzik keep talking about not being able to find someone who can upgrade their hulls for fruit. And sometimes they come with nothing good, and we're supposed to just drive our fruits all the way back!"
"And if you think about it, if they were human ships, think about truckers who don't own their trucks. We'd have loans or something to deal with the cargo space problems, and they'd be paid for by profits in a few trips," Jen added.
"The numbers he gave us for spacecraft ownership seem insane," Sarah agreed. "Your company could probably afford to order one right now, not to mention hundreds of others. They must all be dirt poor!"
Benny seemed relieved that he wasn't the only one who was thinking this, "exactly! I'm thinking we just introduce them to the concept of Benjamins and solve all their problems and ours. Would certainly make the return trip a lot easier for me if I didn't have to drive all the way to Berkeley for junior to launder all this crap!"
"We thought of that too," Sarah said as Benny pretended to groan again, "but we couldn't figure out how to get them to take money with no intrinsic value."
"Oh that shouldn't be too hard," Benny said, who's clearly already thought through this problem in his head, "we play a little game called good cop, bad cop."
"Good cop bad cop?"
"Sure, it's a mind game the cops play, where they put you in a room-"
"Yeah we know what it is, but how does that help us?" Sarah said impatiently, an idea tugging on her subconscious.
"Well you see," Benny clearly smugly enjoying this moment where he's thought of something that the duo did not, "you two come with an empty truck next time, and you tell Zarko that you'll give him a wad of clean crisp cash, fresh from the bank, for some of his air filters. And when he asks you why he'd take the cash, you just tell him that he can give it to me in exchange for some of my fruits."
"What does that have anything to do with good cop bad cop?!" Jen asked.
"That has nothing to do with good cop bad cop," Sarah chimed in, but the idea was beginning to form in her head, "but it's a good start. We don't want to deal in cash. It's too risky. It could get the feds onto us and there's a bunch of laws around it that I'm not sure about."
"But what we can do is have an internal money system for traders pegged to the US Dollar!" Jen completed.
"Yup, so when Zarko comes back next time, we tell him he has an account with the Bank of Benny, we give him a fancy looking card that has his bank account number and give him a pin code, and we deposit a certain amount of BennyBucks into his account for giving us air filters. Then when you come around, Zarko gives you his card and pin, and gives you BennyBucks for your fruit," Sarah finished.
"Aha. And then I come to you two, say, I would like to convert BennyBucks in my Bank of Benny account to good old American dollars," Benny extrapolated, completing that final step.
"Yeah! We'll just wire you the money and everyone gets theirs," Sarah exclaimed, happy they've finally thought through the loop and gotten someone on board.
"BennyBucks is a terrible name though," Jen said, calming everyone down a little, "and why are we getting so excited over the basic concept of currency? And why haven't aliens figured this out? Maybe it's against some kind of space trading code."
"Who knows? Maybe we just try it on Zarko and see if it works out," Benny said, a glint in his eyes, "and then we expand, galaxy-tically."
"Galactic credits!" Sarah exclaimed, "that's what we'll call it."
They agreed that it was the least worst name that they'd come up with so far. It was boring, but when it came to finances, maybe boring and cliché was a good choice after all.
"Explain again. I am trying to understand," Zarko said two days later as he offloads the air filters he'd promised.
"C'mon dude, for the fifth time," Sarah exasperated, "it's not that hard. We give you a bank account card and have you set up a secret number…"
Jen had spent the last two days coding up a storm. Technically, a simple debit system wasn't that hard, but she had to make a website interface that Benny could go up to and enter his account, Zarko's card information and amount, then let Zarko type in his code…etc. She'd mused that it would have been easier to just do this all in a cloud-based spreadsheet, but that wouldn't scale up if they had more customers.
Sarah had the account cards laminated and designed a logo: the letters GC, for Galactic Credit, and a stylized version of a Milky Way in the background. Part of the value in a trustworthy system is to look official, and you can't get much more official than laminated cards.
"Yes, I understand that part," Zarko said, clearly displaying his frustration on his facial expression as well, "but I don't understand why Benny would give me his fruit for just entering a number."
"Because we have an agreement with him that he'll take it in exchange for fruit!" Sarah was sure this was the umpteenth time she had to explain this, but clearly Zarko was not getting it.
"Is it similar to a debt?" Zarko said suspiciously, as if debt was this dark magic that the humans were performing on him, "I have never heard of this kind of debt before."
"Yes, it's a debt, of sorts," Jen cut in. The last time he had asked this exact question, they'd said no, and that led to fifty other questions and explanations that went nowhere, so nothing could go worse if they said yes-
"Ok. I don't understand," Zarko did his sloth version of a sigh, it was cute, but at the same time frustrating for Sarah and Jen, "But I can try it. I know you two are not trying to trick me. Do I get my fruits before I take off?"
"Yes! You go to Benny-" Sarah started.
"Yes! And that's it. Benny gives you his fruit," Jen cut her off, knowing that this was about to launch into yet another long, long line of questions they just can't deal with right now.
Sarah set up a new account for Zarko, asked him for a 6 digit base ten pin code (thank god Zarko was a ten digit species) which he promptly memorized, and hoping that Jen's prototype website wouldn't fail, showed him how they were "giving" Zarko 40,000 Galactic Credits for 8 Bohor air filter machines into his account ("No, you can't have my iPad. It's on your account card now. Show this to Benny later.")
"Well that worked out great," Benny said as he watched them wire him the $25,000 for his truck shipment of fruit. Though his costs were in the low thousands, he could have easily fleeced Zarko for his full 40k. But they all agreed that wasn't the point, which was to get Zarko to see the benefits of using a currency system abstracted from goods and services.
"Dude, you weren't there," Sarah complained, "I don't understand why he had such a hard time understanding money. Money equals goods. Bing bang boom. It's like these guys don't have the capability for abstract thinking."
"No they definitely do. You can't build spaceships without abstract math and science," Jen said, "but he clearly had a deathly aversion to using money. I think it's tied to some taboo to debt somehow. All the other species must have it because none of the aliens we've met have even mentioned anything close to a real economy."
"Whatever it is," Benny sighed happily, "I'm just happy I didn't have to go home with my truck full of weird alien toys."
"Yup. The next step is to get all the human traders to take credits. At least they'll have no problems understanding the benefits."
Sarah made some calls to the trader licensing office at the spaceport. There she found a manager willing to part with phone numbers and contact information for the other human traders, for an "information fee" of course, and started making calls to the other human traders.
It wasn't easy. Some traders were representatives of bigger food companies, and didn't have all the flexibility to make these kinds of decisions. And others no doubt were thinking of copying their system for their own profit. But they all saw the benefits of a unified network of currency debiting because they've been suffering the same problems that Sarah, Jen, and Benny had been.
Over the next few days, all the human traders agreed to take galactic credit from the aliens, which they knew they could exchange for cash with Sarah and Jen.
"We are officially in business."
In economics, there's a distinction made between different kinds of money. There's commodity money, usually gold or silver. There's representative money, which is currency backed by commodities like gold or silver. And then there's fiat money, which is not backed by any intrinsic value, but rather by government decree, hence fiat.
Galactic Credits fall into some kind of weird hybrid category between representative and fiat money. They're backed by the Dollar, which is fiat money, but also which makes them representative money. This means that the people issuing them, in this case Jen and Sarah, are not supposed to create them without also having a corresponding US Dollar in their bank account.
Of course, Sarah and Jen hadn't signed an ironclad contract with the other human traders that they're always guaranteed to take their galactic credits and exchange for money, so technically that meant that one day Sarah could simply "deposit" a large number of credits in her account and buy all the goods she wanted from Zarko, or potentially the other traders.
That would, however, be slaughtering the golden goose for the meat.
After all, they didn't want to sell fruit or Bohor air filters.
They wanted to sell the concept of money.
"Why would I take this over fruit?" Zikzik sniffed. He was known as a sharp one by all the human traders. If there's any new alien fad coming down the pipeline, chances are Zikzik is the first one to touchdown with a cargo hold full of it.
Unlike many of the other traders, he was fairly consistent in his dealings. This much fruit is for this much air filters. He knows his price, and he lets you know it too. Everyone suspected he kept careful records of all his selling and buying somewhere in his ship, but he's never brought them out. Maybe he just had a sharp memory.
"It's very consistent," Sarah insisted, trying to appeal to his affinity for a stable and predictable exchange, "one pound of fruit today is the same as one pound of fruit tomorrow, and you can deal in fractions."
Completely ignoring that most fruits are seasonal, and price changes, and inflation, she thought, let's start here.
"Fractions, you say?" Zikzik seemed thoughtful, or maybe he's just scratching an itch on his snout, Sarah could never tell with these aliens.
"Yes, fractions," said Jen detecting the slightest bit of opening, "you can trade your air filters for credit. Then you can trade maybe three quarters of your credits to fill your cargo with fruit. The next time you come down here to Earth, you would only need to bring half the amount of air filters as the first trip, combined with the credits you have left, you can leave with a full cargo load anyway!"
Is that how that math goes, Sarah thought, but didn't cut in, as Zikzik seems to be nodding, an oddly universal gesture for affirmation.
"Five eighths of the credits," Zikzik argued, "The air filters are harder to get now because the Bohor are running low, and they need time to make more."
Bargaining! There we go! That's what we're talking about! Sarah almost pumped her fists in the air and gave him a high five, not a great idea given how sharp his claws are as she found out when trying to shake his hands a couple of weeks ago.
"Ok, you would still have to negotiate that amount with each human trader," Sarah replied adding, "but they all deal in Galactic Credits."
They signed him up for an account, gave him a card, and set up his pin code. It had only taken half an hour to get Zikzik on board, which was significantly faster than the hours they'd taken to explain this to Zarko, despite them being the same species. Was it xenocist that she'd assume it was going to take just as long, Sarah wondered.
Looking at the line of traders, she sighed. This was going to be a long day.
Luckily, Zikzik accepting the credits made for great advertising. He was known for being a sharp trader, so if he doesn't think it's a scam, it must not be, right?
Sarah and Jen managed to get two other traders that day onto credits, and one more who was dipping his proverbial toes into the water.
It was a good day.
Jen had been working hard. The Galactic Credits website was now on its 16th major iteration. She'd beefed up the security on it, to make sure none of the other human traders got any funny ideas. Backups became more automatic and frequent, and there was now a rollback and dispute mechanism, not that it was being used yet.
Sarah had also been working hard. She'd been sitting in meetings all day with legal, finances, and now they had a small army of people who were ready to help out if they got into trouble there. Galactic Credits is now officially a tax paying LLC incorporated in the great state of Delaware.
Benny Jr, who had just finished college, had come in as well. He was no good at talking to clients, but he's what the duo would refer to as "street smart". Occasionally, the alien traders would bring in some exotic or ahem, dubiously sourced items, and he would know exactly where to convert that into cold hard cash. On the spreadsheets, his dealings were adding up to a nice fat padding on the margins for Galactic Credits, which to this point, hasn't been making any money other than in the fruit and air filters exchange business.
They were now working out of a rented office in downtown Livermore, with a very nice view of a brick-lined pub that offers numerous craft beers and the old railroad that runs through the heart of town.
Ironically, there's a Bank of America branch across the street, not far from the office itself, the company that had invented the BankAmericard and started the credit card revolution, seemingly oblivious to this new competitor moving into town, literally and figuratively.
They had many brilliant finance experts who were working on something, surely, but established financial institutions are not always great at moving fast and adapting to changing technology. There were many regulations to worry about, and the stakes were a lot higher.
There's something very quaint about the town itself. Some people didn't consider it part of the Bay Area metro area itself, but with the latest BART expansion station they recently built, that's been less and less true.
Now, it was literally the town where the train tracks ended. And where the final frontier began.
For the people in the office, it's also where they dreamt about a new financial revolution in the galaxy.
Some people have critiqued this chapter on the grounds that established financial institutions would have thought of this idea on day one. I appreciate the feedback, but that is a rosy view of the velocity at corporations in my opinion. I've personally worked in some of these companies, and if someone brought up this idea, it would probably have taken at least a month to get the idea through various risk audits and legal reviews.
In terms of technology, much of banking still operates on software that predates the modern Internet. This is one of the reasons why fin-tech startups have been able to beat them on time-to-market, despite massive institutional or financial disadvantages. It's why companies like PayPal, Square, Stripe, Venmo… etc could compete with the incumbents with the development of the Internet.
Sure, an intern in engineering or tools would have a semi-working prototype by week three, but the first line of code would be pushed to production by… month three. A much more likely scenario: some startup beats them to the punch, exactly as it happens here, and the large company offers their founders or investors an obscene amount of money to buy them out.
RoyalRoad
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Review of Martin Scorsese’s 1995 Casino [A mob movie that has many actors that will go on to be in the Sopranos].

mods please lmk if this violates the rules. i’m posting here because I write about the mob/casino and many relevant themes that are important elements of the Sopranos, in my opinion. I think they’re of the same medium and genre so wanted to post here. Hope that’s alright. Cheers! (11 min read) ————————————————————————
EDIT 2: TL;DR -
Casino is a story of sexual and financial intrigue, mob violence, union pension fund embezzlement, a “love” story, and the protagonist's masochist addiction to the pain and chaos his lover inflicts on him. It turns out that the sharp-minded genius who meticulously runs the casino, is no more rational than the gamblers who routinely frequent the casino, coming back to lose their money and hoping that the odds will magically shift in their favor.
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Every good filmmaker makes the same movie over and over again—Martin Scorsese is no different
Scorsese's Casino is a phenomenal story of the condoned chaos and "legalized robbery" that happens on a daily basis to gamblers who bett away thousands of dollars and return each day for more “FinDom,” but without any of the sexual sadism. The whole scam only persists because the house always wins: the odds are stacked 3 million to one on the slot machines, but the same shmucks return wide-eyed each day hoping for a different outcome, devoid of any rational re-evaluation required to maintain their grasp on reality, and the liquidity of their bank accounts.
Casino is a story of sexual and financial intrigue, mob violence, union pension fund embezzlement, a “love” story, and the protagonist's masochist addiction to the pain and chaos his lover inflicts on him. It turns out that the sharp-minded genius who meticulously runs the casino, is no more rational than the gamblers who routinely frequent the casino, coming back to lose their money and hoping that the odds will magically shift in their favor.
Robert De Niro plays Sam "Ace" Rothstein, recruited by his childhood friend Nick "Nicky" Santorno to help run the Tangiers casino, which is funded by an investment made with the Teamsters’ pension fund. Ace’s job is to keep the bottom line flowing so that the Mafia's skimming operation can continue seamlessly. De Niro's character felt like half-way between Travis from Taxi Driver (of course, nowhere as mentally disturbed) and half of the addictive excess, greed, and eccentric business-mind of Jordan Belfort in The Wolf of Wall Street.
Ace’s attention to detail gives him a rain-man-esque sensibility; his ability to see every scam, trick, hand signal, and maneuver happening on the casino floor make him the perfect manager of the casino, and take his managerial style to authoritarian heights in his pursuit of order and control over what is an inherently unstable and dynamic scheme; betting, hedging outcomes, and walking the line to keep the money flowing and the gamblers coming back. I’m not claiming Ace is autistic, I'm no clinician, but his managerial sensibilities over the daily operations of the casino, from the dealers to the pit bosses, to the shift managers, are to the point of disturbing precision, he has eyes everywhere, and knows how to remove belligerent customers with class and professionalism, but ultimately is short sighted in “reading” the human beings he is in relationship with. Ace is frustratingly naive and gullible in his partnership with Nicky and the threat he poses to him, and in his marriage with Ginger.
Ace has no personal aspirations to extract millions of dollars for himself out of the casino corruption venture. Ace simply wants the casino to operate as efficiently as possible, and he has no qualms about being a pawn of the bosses. While Sam, “the Golden Jew”—as he is called—is the real CEO of the whole enterprise, directing things at Tangiers for the benefit of the bosses “back home.” Ace’s compliance is juxtaposed with Nicky’s outrage upon feeling used: he gripes about how he is in “the trenches” while the bosses sit back and do nothing. Note that none of the activity Nicky engages in outside of the casino—doing the work of “taking Las Vegas over”—is authorized by the bosses. Ultimately Nicky’s inability to exert control over his crew and the street lead to his demise.
In the end, capitalism, and all that happens in the confines of the casino, is nothing but “organized violence.” Sound familiar? The mob has a capitalist structure in its organization and hierarchy: muscle men collect and send money back to the bosses who do not labor tirelessly “in the trenches.” The labor of the collectors is exploited to create the profits of their bosses. The entire business-model of the Mafia is predicated on usury and debtors defaulting on loans for which the repayment is only guaranteed by the threat of violence. But this dynamic is not without its internal contradictions and tensions, as seen in Casino.
In a comedic turn, the skimmers get skimmed! The bosses begin to notice the thinning of the envelopes and lighter and lighter suitcases being brought from the casino to Kansas City, “back home”. The situation continues to spin out of control, but a mid-tier mafioso articulates the careful balance required for the skimming operation to carry on: to keep the skimming operation functioning, the skimmers need to be kept loyal and happy. It’s a price the bosses have to pay to maintain the operation, “leakage” in their terms. Ace’s efficient management and precision in maintaining order within Tangiers is crucial for the money to keep flowing. But Ace’s control over the casino slips more and more as the movie progresses. We see this as the direct result of Nicky’s ascendance as mob kingpin in Vegas, the chaos he creates cannot be contained and disrupts the profits and delicate dynamics that keep the scam running.
Of course I can’t help myself here! We should view Scorsese’s discography, and the many portrayals of capitalist excess not as celebratory fetishization, but a critique of the greed and violence he so masterfully captures on film. See the Wolf of Wall Street for its tale of money as the most dangerous drug of them all, and the alienation—social and political—showcased in Taxi Driver. Scorsese uses the mob as a foil to the casino to attack the supposed monopoly the casino holds on legitimate, legal economic activity that rests on institutionalized theft. When juxtaposed with the logic of organized crime, we begin to see that the two—Ace and Nick—are not so different after all.
The only dividing line between the casino and organized crime is the law. Vegas is a lawless town yes, “the Wild West” as Nicky puts it, but there are laws in Vegas. The corruption of the political establishment and ruling elites is demonstrated when they pressure Ace to re-hire an incompetent employee who he fired for his complicity in a cheating scam or his stupidity in letting the slot machines get rigged; nepotism breeds mediocrity. In the end, Ace’s fall is the result of the rent-seeking behavior that the Vegas ruling class wields to influence the gaming board to not even permit Ace a fair hearing for his gaming license, which would’ve given him the lawful authority to officially run Tangiers. The elites use the political apparatus of the State to resist the new gang in town, the warring faction of mob-affiliated casino capitalists. While the mob’s only weapon to employ is that of violence. The mafia is still subservient to the powers that be within the political and economic establishment of Vegas, and they’re told “this is not your town.”
I’d like to make the most salient claim of this entire review now. Casino is a western film. The frontier of the Wild West is Vegas in this case, where the disorder of the mob wreaks havoc on, an until then, an “untapped market.” The investment scheme that the Teamsters pension fund is exploited for as seed capital, is an attempt to remain in the confines of the law while extracting as much value as possible through illegal and corrupt means for the capitalist class of the mob (and the ultimately dispensable union president). Tangiers exists in the liminal space of condoned economic activity as a legal and otherwise standard casino. While the violence required to maintain the operation, corrupts the legal legitimacy it never fully enjoyed from the beginning. This mirrors the bounty economy of the West and the out-sourcing of the law and the execution of the law, to bounty hunters. There is no real authority out in the frontier, the killer outlaw on the run is not so different from the bounty hunter who enjoys his livelihood by hunting down the killers. Yet, he himself is not the State. The wide-lens frame of Ace and Nicky meeting in the desert felt like a direct homage to the iconic image of the Western standoff. The conflict between Ace and Nick, the enforcer and the mastermind, is an approximation of the conflicts we might see in John Wayne’s films. The casino venture itself could be seen as an analogy of the frontier-venturism of railroad pioneers going to lay track to develop the West into a more industrial region.
I would have believed that this was a documentary about how the mob took over control of the Vegas casinos in the 1970-80s … if it were not for the viewer being expected to believe that Robert De Niro could play a Jew; it's hard to believe a man with that accent and the roles he’s played his entire career could be a “CRAZY JEW FUCK!!” I kid! But alas, De Niro is a class act and the last of the many greats of a bygone era. At times, it felt like Joe Pesci lacked talent as an actor, but his portrayal of the scummy, backstabbing bastard in Nicky was genuinely remarkable, but I might consider his performance the weak point of the movie. It’s weird to see a man that short, be that much of physical menace. There are a number of Sopranos actors in Casino. I’m sure Vincent Chase watched the movie and said to himself, “bet, i’ll cast half of these guys.”The set design and costumes were gorgeous. The styles and fashion of the time were spectacular. Scorsese’s signature gratuitous violence featured prominently, but tastefully. The camera work, tracking shots through the casino and spatial movement was incredible and I thought the cinematography was outstanding, the Western-esque wide lens in the desert was worthy of being a framed still.
The Nicky//Ace dynamic is excellent and the two play off of each other well. The conflict between the two of them escalates gradually, and then Nicky’s betrayal of Ace by cheating with Ginger marks the final break between the two of them. Nicky’s mob faculties represent a brutal, violent theft that is illegal and requires the enforcement of violence by organized crime. Despite the illegal embezzlement and corruption at play with the “skimming” operation at work at the casino, the general business model of the casino stands in contrast to the obscene violence of the loan sharks. Ace operates an intelligent operation of theft through the casino, and his hands-on management approach is instrumental to the success of the casino. Nicky’s chaos pervades the casino, and the life and activities of “the street” begin to bleed into Ace’s ability to maintain order in the casino. “Connected” types begin frequenting the casino, and Ace unknowingly forces one particularly rude gambler to leave the casino, who happens to have mob ties with Nicky. The “organized violence” of the casino cannot stay intact perfectly, because the very thing holding it together is the presence of the mob. Nicky is in Vegas as the enforcer and tasked with protecting Ace but his independent, entrepreneurial (shall we call them?) aspirations lead him to attempt to overtake what he realizes is a frontier for organized crime to brutalize and exploit the characters of “the street” (pimps, players, addicts, dealers, and prostitutes) and the owners of small private businesses.
Nicky is reckless, “when i plant my flag out here you won’t need your [casino/gaming] license” Nicky thinks he, and Ace, can bypass the regulations and bureaucratic legal measures by sheer force of violence alone. But ultimately Nicky is shortsighted and doesn’t have a real attachment to the success of the casino. After all, he isn’t getting profits from it (or much anyway) and isn’t permitted to play a real, active role in its daily functions because of his belligerent, untamed personality. Nicky has no buy-in that would motivate him to follow the rules or to work within the legal parts of the economy, it’s not the game he knows how to play, and win. All that he is loyal to, or deferent too, is the bosses back home; for whom he maintains absolute, uncompromising loyalty to, but still holds intense spite for.
And now to the more compelling element of the narrative. Sam “Ace” Rothstein is positioned as remarkably intelligent, he makes informed decisions that aid in his skill as a gambler, he can read people to determine whether he’s being conned, he has an attention to detail—aided by the casino’s surveillance apparatus which monitors cheating—that is almost unbelievable. Ace knows when he’s being cheated, he knows how to rig the game so that the house always wins, enacting psychological warfare to break down the confidence of would be proficient gamblers, who could threaten Tangiers’ bottom line. But in the end, the greatest gamble Ace makes is his marriage to Ginger. Ginger is the seductive, charismatic, and flirtatious madame who makes her money with tricks and her sexual power. Ginger works as a prostitute, seducing men, and extracting everything she can, almost as a sort of sexual-financial vampirism.
Ginger is the bad bet Ace can’t stop making even when she destroys his life, her own, and puts their daughter Amy in harm’s way. Ginger is the gamble Ace made wrong, but he keeps going back to her every time, trying to rationalize how she might change and be different the next time. Ace is not a victim to Ginger’s antics. Ginger makes it clear who she is: an addict, alcoholic, manic shopaholic who will use all of her powers to extract everything she can from everyone around her. She uses everyone to her advantage and manipulates men with her sexual power in exchange for their money and protection. Ginger had a price for her hand in marriage: $1 million in cash and $1 million worth of jewelry that are left to her and her alone as a sort of emergency fund.
Ace’s numerous attempts to buy Ginger’s love—and the clear fact that no matter how expensive the fur coat and how grand the mansion, none of it would ever be enough to satisfy her—mirrored Jordan Belfort’s relationship with Naomi in The Wolf of Wall Street. Both relationships carried the same manic volatility and conflict over child custody was found in both films, with the roles reversed in the respective films. Ginger may be irredeemable and a pathological liar, but Ace can’t claim that she wasn’t clear with him; when he asked her to marry him, Ginger said she didn’t love Ace. Ace replied that love could be “developed” but required a foundation of trust to develop. That trust was never there to begin with. The love was doomed from the start to destroy the two of them; two addicts, two gamblers, lying on a daily basis to one another and themselves about reality to justify their respective existences, the marriage, and Ace’s livelihood. And as Ginger pointed out, “I should have never married him. He’s a gemini, a triple gemini … a snake” Maybe astrology has some truth to it after all.
Now I’m not licensed (but hey neither was Ace, and he ran a casino empire!), but Ginger has the inklings of a borderline personality: her manic depression, narcissism, drug and alcohol abuse, and constant begging for forgiveness all seem indications of a larger psychological disorder at play. In the end, Ginger runs away with all the money Ace left her and finds her people in Los Angeles, the pimps, whores, and addicts she fits in with, in turn exploit and kill her for 3 grand in mint coins by giving her a ‘hot’ dose.
Overall, Casino is an incredible cinematic experience. I highly recommend watching this and seeing it as part of Scorsese's anthology of commentary on our economic system and its human victims. I’d argue that Casino, Wolf of Wall Street, and The Irishman all fit together nicely into a trilogy of the Scorsesean history of finance and corruption from the 70s to the 90s.
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EDIT 2: TL;DR —
Casino is a story of sexual and financial intrigue, mob violence, union pension fund embezzlement, a “love” story, and the protagonist's masochist addiction to the pain and chaos his lover inflicts on him. It turns out that the sharp-minded genius who meticulously runs the casino, is no more rational than the gamblers who routinely frequent the casino, coming back to lose their money and hoping that the odds will magically shift in their favor.
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A Cinematic Guide to The Weeknd: Pt 3. My Dear Melancholy and After Hours

A Cinematic Guide to The Weeknd: Pt 3. My Dear Melancholy and After Hours

My Dear Melancholy

Gaspar Noe/Cannes Film Festival
The My Dear Melancholy era notable for being a time when The Weeknd was in proximity to a lot of serious directors. While he’s had a foot in Hollywood for awhile, 2017 through 2019 he was actively engaging with filmmakers like the Safdies Brothers, Gaspar Noe, and Claire Denis, amongst others. While he had been actively courting the Safdies since Good Time was released, he attended the 2018 Cannes Film Festival where he crossed paths Noe, whose film Climax took home a number awards at Cannes. Noe’s Enter the Void had previously served as an inspiration for Kiss Land, and for MDM (and later After Hours) seem to call back to Noe’s other films, like Irreversible and Love, which are both twisted depictions of heartbreak. On the other hand, Climax is about a French dance troupe who accidentally take LSD, and according to Noe is not a “message” movie. It is an audacious psychedelic technical exercise, with numerous long takes and highly choreographed set pieces. The idea for Noe, who had previously captured the feeling of drugs in previous films, was to do the opposite, and present the objectively reality of drugs, watching people high from a sober perspective.
Noe is a rather strong advocate of film, and the opening scene of Climax features VHS boxes of a number of films that have influenced his filmmaking. Two of note are Schizophrenia, otherwise known as Angst, one of Noe’s favorite films which The Weeknd name checked to the Safdies, and Possession, which would go on to be an influence on After Hours (more on this later). He is also said to have sat next to Benicio Del Toro at Cannes, which means he likely caught some of the Un Certain Regard section, where Del Toro served as a jury member. Outside of that section, there were a few other films of interest such as The House That Jack Built from Lars Von Trier (The Weeknd has previously expressed affection for Von Trier’s Antichrist), Mandy from Pastos Costamos, and music video director Romain Gavras’s The World Is Yours, as well as a restoration of 2001: A Space Odyssey, which Noe has referred to as the film that got him into filmmaking.
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Asian Cinema
Later in 2018, The Weeknd continued his globetrotting with a tour of Asia. He once claimed in an interview that whenever visiting a foreign country he only watches films from there. I’ve previously written about the influence of Asian cinema on Kiss Land, and there’s not enough work from the MDM era to glean anything cinematically adjacent to this, but now would be a good time to mention that the "Call Out My Name" video was heavily inspired by the work of famed Japanese photographer Hiroshi Sugimoto. The Asian tour poster seems to be a reference to Ichi the Killer, which leads us to Takashi Miike. Though he is notoriously prolific across a number of genres, his most popular works internationally are genre melding blends of horror, comedy and crime, most notably Audition, Ichi the Killer and Gozu. Another film worth mentioning is Perfect Blue, Satoshi Kon’s masterwork about a pop star’s mysterious stalker that The Weeknd posted about on Instagram before. Bloody and haunting, the film was a major influence on Darren Aronofsky’s Black Swan and Requiem for a Dream. In Interviews he has also mentioned a number of Korean films, such as The Wailing, I Saw the Devil and Oldboy. While Wong Kar Wai was previously mentioned as an influence on Beauty Behind the Madness, also worth mentioning is the work of John Woo, specifically A Better Tomorrow, well known for the shot of smoking a cigar off money, and Infernal Affairs, Andrew Lau’s crime classic which served has the basis for Scorsese’s The Departed.
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After Hours

Martin Scorsese
While After Hours more so than any other Weeknd album is bursting at the seams with cinematic references, the influence of Martin Scorsese stands above all. Similar to The Weeknd’s body of work, many Scorsese’s are explorations of violence and masculinity, investigating them from a perspective that depending on who you ask (and how they’re feeling) glamorizes, condemns or just simply presents the reality of characters on the fringes of society.
While there are direct references to a number of prominent Scorsese films, what’s interesting is that his influence also reverberates in other films/filmmakers that influence After Hours. Todd Phillips’s Joker is in effect an homage to Scorsese’s loner-centric New York films, and the Safdie Brothers have been putting their own millennial spin on the type of 70s gritty thriller that Scorsese trafficked in (Scorsese was also a producer on Uncut Gems). Specific Scorsese works will be discussed more in depth in the requisite sections, but it is worth mentioning upfront what a prominent role that Scorsese plays in the nucleus of After Hours.
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Urban HorroIsolation
With After Hours, The Weeknd departs from the slicker sounds and influences that permeated Starboy and returns to the cinematic grittiness of Beauty Behind the Madness. While urban horror is a theme that permeates throughout The Weeknd as a project overall, there is a thorough line to be drawn here that follows a number of 70s and 80s cinematic and aesthetic references. For one thing, while the initial bandaged nose was a reference to Chinatown (previously, The Weeknd has a Kiss Land demo titled "Roman Polanski"), the full bandaged face that is so prominently featured throughout the After Hours era is a classic cinematic visual trope that was especially prominent throughout 60s and 80s, though it saw a slight re-emergence in the 2010s. The fully bandaged face is often used to remake someone in the image of another, usually against their will (The Skin I Live In, Eyes Without Face), or as a case of mistaken identity and doppelgängers (Good Night Mommy, Scalpel), themes present throughout much of After Hours. The "Too Late" video acknowledges these references, but instead presents the bandages on two Los Angeles models recovering from plastic surgery, in a nod to a famous Steven Meisel’s photoshoot for Vogue Italia.
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The “masks” people wear is another horror trope that is featured prominently on After Hours, and this is best seen in the red suit character. One important reference in the film is to Brian De Palma’s Dressed To Kill, where a serial killer is targeting the patients of a psychiatrist (any more on this film will veer towards spoiler territory). The Weeknd is on the record as saying Jim Carrey’s The Mask as being a large influence on the Red Suit character, it being one of the first film’s he watched in theaters. One of the more complex references would be to Joker. While it sort of an in-joke that the character of the Joker is commonly overanalyzed and misinterpreted, referencing Todd Phillips’s Joker is more nuanced because it is in essence a full on homage to Martin Scorsese’s New York films, most notably Taxi Driver and The King of Comedy, which focus on eccentric loners, and can both be seen as cautionary tale of urban isolation, a theme explored perhaps in songs like "Faith." The King of Comedy revolves around a would be obsessive stand up Rupert Pupkin haggling his way to perform on late night TV, with The Weeknd’s talk show appearances being a prominent part of the early After Hours marketing, most notably in the “short film”. This idea of isolated and compressed urbanites recurs throughout After Hours and it’s films.
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The idea of urban repression is in the subway scene of the After Hours short film. The entire film itself is something of a reference to the subway scene to Possession (another Gaspar Noe favorite), mimicking the (also subway set) scene in which Isabelle Adjani’s Anna convulses on the subway due to a miscarriage, as well as Jacob’s Ladder, a 90s cult classic horror film starring Tim Robbins as a Vietnam vet (like Taxi Driver’s Travis Bickle) who is experiencing demonic hallucinations, encountering them in the subway and later at a party he attends, splitting the scene into two.
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Las Vegas
As always, The Weeknd once again grounds After Hours with a strong sense of place, this time setting the album against a nocturnal odyssey through Las Vegas. One of the most prominent films is Fear and Loathing in Las Vegas, Terry Gilliam’s adaptation of Hunter S. Thompson’s book. This is directly referenced in the "Heartless" video, which sees The Weeknd and Metro Boomin in the Johnny Depp and Benicio Del Toro roles as they tumble through a Las Vegas casino. The Weeknd has gone on the record to state that the famous red suit character was influenced by Sammy Davis Jr.’s character in the film Poor Devil. However, similar red suit has also been sported by a number of Vegas characters, most notably Richard Pryor and Robert De Niro’s Sam Rothstein in Martin Scorsese’s Casino. With the red suit, The Weeknd seems to be playing with the idea of a devil-ish other, another side of his personality that emerges in Las Vegas.
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While the city lights are the oft discussed part of part of Las Vegas, it should be noted that similar to Beauty Behind the Madness, the desert that surrounds Las Vegas is just as important to the juxtaposition of its beauty. The "Until I Bleed Out" video ends/"Snowchild" video in the desert, similar to the confrontation between Robert De Niro’s and Joe Pesci’s showdown in the desert in Casino, as well as Joe Pesci's death in Goodfellas. The idea of a hedonistic desert playground also bears semblance to Westworld, both the film and the TV show. The desert seems to represent some sort of freedom to The Weeknd, as the "Snowchild" video portrays the desert as a pensive location for reflection, as well as the "In Your Eyes" video showing the girl prominently dancing with the dismembered head out in the open, in reference to The Texas Chainsaw Massacre, another prominent desert film.
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New York/The Safdies
Despite it’s Las Vegas setting, After Hours also takes a good amount from films set in New York, most notably Martin Scorsese’s 1983 film After Hours. Besides the title, After Hours is similarly about a twisting and turning nighttime odyssey. The film stars Griffin Dunne as Paul, a working class stiff who heads downtown to rendezvous with a woman he met at a diner earlier that night. Of course, things don’t turn out the way they should, chaos ensues, and Paul is set on a dangerous trek back uptown. Like the film, the album After Hours is set off by a woman (though the album takes more stock in romantic endeavors), seems to be set over a single night (or at least a condensed period of time), and involves similar chaos and misadventures (sirens at night at the end of Faith). Tonally, After Hours the film is more comedic perhaps than After Hours the album, however The Weeknd is on the record as having said that "Heartless" and "Blinding Lights" placement on the album is intended to be somewhat comedic, reflecting exaggerated machismo and ecstasy, respectively (to comedic effect).
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Another of the most prominent filmmakers of After Hours are the Safdies, who featured The Weeknd in Uncut Gems. They also served as a link to Oneohtrix Point Never, who scored their last two films and later worked After Hours. I believe there are three major film tropes (not genres) that inspired After Hours, all of which the Safdies’s have engaged with. There is the one-long-night films, in which a character spends one-long-night on the run from whatever chaos and forces may be that they left in their path. This can be seen in the Good Time, as well as After Hours (the movie). Then, there is the descent-into-madness type, where a character slowly loses grip with reality and ends up in over their head (something like Scarface or Breaking Bad, but for our purposes Jacob’s Ladder can be categorized here as well), which the Safdies did with Uncut Gems. Lastly, but maybe most importantly, the Safdies also explored toxic romance (more on this later) in their less seen film Heaven Knows What, about two heroin addicts and the destructiveness their love brings out in each other, an idea that recurs throughout After Hours on songs like "Until I Bleed Out" and "Nothing Compares." A recurring song throughout Heaven Knows What is Isao Tomita’s synth version of Debussy’s "Claire De Lune", which is featured in some episodes of Memento Mori and bears some resemblance to the start of "Alone Again".
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Obsession/Toxic Romance
While love and lust and the ups and downs with it have been a formative part of The Weeknd’s ideology and themes, I don’t think it would be remiss to say that After Hours is perhaps his most outwardly romantic album. Despite this, one of the major arcs of the album is toxicity that comes with it, which a number of already mentioned films deal with. While "In Your Eyes" is one of the more romantic and accessible songs on the album, a re-assessment of it Ala Sting’s “Every Breathe You Take” could frame it as lonely obsessing, such as Travis Bickle’s infatuation with Jodie Foster’s teenage prostitute Iris, Joker's fixation on Murray Franklin, Rupert Pupkin’s obsession with Jerry Langford. Casino also deals with toxic romance, another prominent theme in After Hours, best seen in the love triangle that forms between Sam, his partner Nicky and his wife Ginger, played by Joe Pesci and Sharon Stone respectively.
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In almost all of the After Hours’s video content, The Weeknd seems to constantly meet his demise at the hands of women. Another interesting reference that may be something of a reach is to Phantom Thread, Paul Thomas Anderson’s film about Reynolds Woodcock, a couture dressmaker loosely based on Cristobal Balenciaga and his muse Alma, played by Daniel Day Lewis and Vicky Krieps, respectively. The film delves into their dysfunctional relationship, with Woodcock berating her and Alma poisoning his tea to keep him dependent on her. One of the highpoint of the film is a New Years Eve Party that bears strong resemblance to the "Until I Bleed Out" video. While the balloons may just be a callback to his earlier work, there is something about the color grading/temperature and the production design of the "Until I Bleed Out" video (as well as parts of the "Blinding Lights" video) that made me immediately think of Phantom Thread. A similar relationship is seen in the German horror film Der Fan, which The Weeknd has mentioned in a recent interview. In Der Fan, a young girl Simone spends her days obsessing over popstar R, until she finally encounters him outside his studio. The film is similar to the aforementioned Takashi Miike’s Audition in its exploration of obsession and idealization. In the film, an older man puts up a fake casting call to search for the perfect girlfriend. While Audition explores these themes from an Eastern perspective of societal pressure, Der Fan explores it through a Western lens of pop idolization and idealization. Both films deal with the idea that despite outward appearances, the perfect partner does not exist, and anyone that claims to be (or has the expectations put on them) is not who they seem.
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One film he has spoken at length about is Trouble Everyday, Claire Denis’s arthouse vampire movie. The film stars Vincent Gallo as Shane, a scientist who travels to Paris under the guise of his honeymoon to track down core, a woman who he was once obsessed with who has now become a vampire. Core is locked up in a basement but sometimes sneaks out to seduce and consume unwilling victims. This seems to be where some of the bloody face stuff comes from, but I believe it’s influence is a little more conceptual. To me, a good companion film to Trouble Everyday is American Psycho, which seems to also have been a thematic influence on After Hours. Both films concern idealized version of masculinity and femininity, both very sexual and physical, but hostile as well. American Psycho ends with Patrick Bateman confessing to the killing of a prostitute, but no one believe him. Trouble Everyday ends with Shane killing Core, but Shane is unable to arouse himself after that except through violence. Koji Wakamatsu, a former Yakuza turned prominent extreme Japanese filmmaker (and a major influence on Gaspar Noe) is quoted as saying “For me, violence, the body and sex are an integral part of life.” Despite being hollow, idealized impressions of the self, a vampire and as a banker (cold, seductive bloodsuckers = monsters), Patrick Bateman and Core represent the Frankenstein-ian relationship between sexuality and violence, which I believe is the main theme of After Hours. Truly, we hurt the ones we love.
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Postscript

To cap things off, I would just like to illuminate some key takeaways. As a filmmaker myself, this has been an extremely helpful exercise in understanding other artists process and ideas.
Steeped in the history of the medium…
It’s clear that The Weeknd is not your typical “I’m influenced by cinema” artist but an extremely legit film buff with serious credentials. The Weeknd’s film taste leans towards 70s-00s genre works, mostly horror, drama and thriller, and is well versed in the classics but also has the nose to sniff out deeper cuts and obscurities. The mantra of “good artists borrow, great artists steal” works even better if not many people know where you’re stealing from! What is impressive to me is that he is not just versed in “mainstream” obscurities, but also serious deep cuts. Films like Possession and Phantom of the Paradise may not stick out to the average person on the street but are well known in most film circles. Films like Inland Empire and New Rose Hotel (Der Fan was especially impressive to me, it is one of my favorite films) however are not as well known and it is very impressive to me that he can come across films like that, and really get enough out of it to bring into his own work.
…is able to interpolate contemporary/mainstream films…
This perhaps is one of the most impressive aspects of his integration of film into The Weeknd’s work. It is very easy for film buffs to get lost within their own obscure taste, living in a world where everyone is an idiot for not knowing who Shinya Tsukamoto. Trilogy and Kiss Land had a lot of contemporary obscurities, like Stalker, David Lynch etc., well known but they still existed as artifacts, not of the time we live in. However, perhaps picking something from his work on Fifty Shades of Grey, of late he has kept his finger on the zeitgeist and anticipated/integrated what the filmmakers of today are doing, such as his work on Black Panther and Game of Thrones, general appreciation of Tarantino, the works of Nicolas Winding Refn in Starboy, and his use of the Joker and Uncut Gems on After Hours, both of which came out just a few months before the album. It feels Jackson-esque, and I believe this is one thing that will help him further in his quest for pop stardom.
…while also being fully in tune to the works of modern transgressive auteurs…
In addition to keeping up with the mainstream is in touch with, The Weeknd also makes it a point to seek out and learn from the cutting edge filmmakers of today. While the Safdies were always going to blow up, I don’t doubt that a Weeknd co-sign accelerated their rise. Gaspar Noe is one thing, Enter the Void and Irreversible exist as masterpieces of the mainstream obscurities I’ve been mentioning, but he really truly tries to understand the heart of Noe’s work, even going so far back as to understand Noe’s influences (I sincerely hope he is tuned in to the work of Koji Wakamatsu). But most of all, to be a fan of Claire Denis is one thing, but to seek her out and make her an offer that she ACCEPTED is absolutely astounding to me. Just spitballing but it would be like if Michael Jackson shot a music video with Rainer Werner Fassbinder (who I’d bet good money that The Weeknd was put on to by Noe). We can only PRAY that one day we will be blessed with a David Lynch Weeknd video.
---------------------------
…and that just about does it. Hope you enjoyed this and thanks for being patient with me. I got quite busy after the first two and had my own projects/work going that kept me occupied. As we’re still technically in the After Hours era, I also wanted to wait until a few more videos and interviews came out to aid me in my research.
I also wanted to find enough time to make the Letterboxd for this. I personally don’t love Letterboxd culture, I find the popular culture surrounding the site a bit snobbish and exclusive, but I’ve gotten a number of requests for one and you gotta give the people what they want. Throughout the list are a few films that he hasn’t mentioned but are some of my personal favorites and I believe Weeknd fans will like, I encourage you to accidentally stumble upon things on it. Don't overthink, just pick something and watch!
If you’d like to follow me further, you can find me on Instagram here, where I post about film reviews Letterboxd style. I prefer Instagram so that more average people see it instead of an echo chamber of film snobs. I am also a filmmaker myself, I just recently wrapped this short film and am currently in the process of putting together my next project.
The main reason I did this however, besides a general appreciation of The Weeknd’s work, was to put more people on to the beautiful art form that is cinema. One thing I learned from Scorsese is that one must be an advocate and truly champion your medium. I hope that this encourages to check out more interesting movies than they wouldn’t normally come across, and I hope this will inspire more people to create more as well, whether it be to write, make films, music, anything. If even one person picks up a pencil, a camera or a keyboard because of these posts, I will be satisfied.
Thanks all!
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I Played Several "GTA Clones", Here Are My Short Reviews of Mafia II and III, Sleeping Dogs, and Watch Dogs 2

I recently beat Mafia Remastered and decided to not only play the other games in the series but after I was done with them go back and play similar games. Here are my reviews of them:
Mafia II
Overall I enjoyed this one, but not as much as the first Mafia game. I felt like the story kind of fell flat at the end of the game and most of the missions felt disconnected from one another. The shooting in this game is inferior to the Mafia remastered and Mafia III but that is to be expected and it still holds up well for 2020. I enjoyed most of the missions in the game and felt like they were at a good difficulty level where I had to plan my routes through an area but didn't feel overwhelmed. There wasn't much side activities to talk about besides scrapping cars, and all missions have a structured goal to go towards so there is no free roam in the game.
(Ending Spoilers)The story ends falling flat in my opinion, there is no build up to you taking down your mob boss and I feel like Vito would have fought back against the commission if he knew they were going to kill Joe, it felt out of character for him to just accept it.
Sleeping Dogs
I went into this game with low expectations to be honest but it might be my favorite game on this list. The combat is simple but fun, especially using the environment to get kills. You can enter slow-mo shooting when vaulting over objects and firing from your car which is a refreshing change from other games in the genre. As for the story,
The side activities are mostly forgettable but you are required to complete some of them in order to get the nicest outfits and cars in the game. They are usually pretty short and midly entertaining so it wasn't a nuisance to complete them. The racing is point-to-point, which I enjoy greatly compared to lap races, and though there are cars on the road they are spread out enough and easy to pass, especially compared to Mafia III.
As for the story, it has you be an undercover cop infiltrating the Triad, but handles it with nuance and makes you question the protagonist's choices throughout the game. (Ending Spoilers) It is mostly predictable except for the ending of the game where you find out your boss was working with the Triad to catch criminals and tried to have you killed by them as well. This was predictable but I still enjoyed the ending of the game and how you are unsure what Wei Shen's future will be.
Mafia III
The premise of this game is amazing in my opinion. This game starts out great, with a wonderful premise of fighting against the Mafia, but is mired by repeating side-content . The final missions when taking over the districts would be fun in a vacuum, but you often have to repeat the same locations you cleared out when getting to that point.
The side missions are literally driving trucks from the bayou to certain locations in order to get a small reward towards unlocking upgrades, I would recommend playing the game without doing them. I only found Vito's assassination missions fun, the rest are just busy work but allow you to unlock new cutscenes and such with your underbosses. The racing in this game infuriates me to no end. Not only do you have to race in heavy traffic for most of the races where two cars are taking up some lanes, you get T-boned constantly by cars coming in out of camera. Not only that, even if you have the fastest car in the game with all upgrades, the AI cars will catch up to you and even pass you using some secret turbo power that you don't have.
(Ending Spoilers) The game ended pretty well in my book. Shooting your way through the half-built casino and your final dialogue with Sal is definitely one of the series' highlights. Also, I went through both leaving town and staying to run your criminal empire, and both make you feel bittersweet. Unlike alot of people, I think this game was pretty good and think if they ironed out the bugs and repeatable content, this would have been received much better.
Watch Dogs 2
I am about halfway through this game and it is starting to feel like a slog to get through. Every mission has you break into some corporate headquarters in the bay area and find dirt on them or scrub your records. It would have been passable if there was fun gameplay like Mafia III's case but I am just not enjoying the gameplay. It is fun at first to go through and never set foot in the building as your guide your drones through the level, but if one enemy detects you for a split second suddenly everyone in the building knows where you are. There is also a huge disconnect in the game between lethal and non-lethal. I don't imagine DedSec go around executing security workers, but to these guards even setting foot on a premise means they suddenly have the right to kill you, police officers included. Every single one of the mission locations in the game start to blend together and you feel like you are going insane doing the same thing over and over.
The side activities in this game are more developed than the other games, with side missions either being actual new content comparable to main missions are being an uber driver to get money. As for the story, I don't really feel like it is going places and I don't think I will be finishing the game.

Overall, I would rate the games, in order from best to worst, Sleeping Dogs > Mafia III > Mafia II > Watch Dogs 2
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Why I dislike the last jedi (Spoiler warning I guess?)

I am a HUGE star wars fan, I loved all the original, really liked the prequel movies, an liked the 1st and 3rd movies of the modern trilogy! The force awakens showed how much potential this new trilogy had, and the last skywalker did a passable job on using that potential. But the last jedi SUCKED. Ok, I am over exagerating. The last jedi can sometimes be good, but it is outweighed by the bad. Lets start off with what I liked. Before we start I suck at reviewing everything so dont expect this review/rant to be good.
The movie can have some humor that nails, and the scenes on the island with luke can be genuinly nice at times, like chewie yelling at porgs that saw him eating a cooked porg, and R2-D2 getting mad at luke, and yoda is here! Yeah thats about it. Now for the meh.

The new characters arent really anything special, we just got another love interest for finn. Look, I want finn to have a girl, but isnt one love interest enough, we dont need two! Thats it for meh, nothing to mediocre, now for the stuff I dislike.

The last jedi is still filled with SO MUCH STUFF to try and lengthen the movie! Finn and rose go to the casino, they get captured, they escape the casino, they escape the planet. The movie at best feels like one long line of filler episodes, just like when they invade a empire ship. Thats it for the stuff I dislike. Now for the things I hate.

I do NOT like how leia just uses the force to get back to the ship. Seriously, it would have been loads better if leia died, not because I hate leia (I like her design), but because it wouldve made the story better! Rey hears about the gerenals death, and she decides to leave to get revenge on kylo ren, but before she does, luke tells her that he did the same thing and regreted it, and rey changes her mind and stays to complete her training! And to top it all off, there can be LOADS of nostalgia pandering, though it isnt a common problem, the times it does use nostalgia to keep people watching KILLS me. The ONLY, and I repeat, ONLY scenes I liked were with the droids, chewie, rey, and luke, thats all!

Overall, I really dislike the movie. I know lots of people hate the last skywalker, but imo, this is the first and last bad star wars movie. If you want to watch the whole saga, then you can watch the last jedi, but if you already watched it I do NOT recommend watching it again. If I had to give it a review score, I would have to give it a 3/10, the only enjoyement I got from this movie were ironically the scenes where R2-D2 made noises at luke, and chewie growled at porgs. Also, I liked the humor made by Bb-8, and that is about it.
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A list of some surprising good fantasy books involving pirates.

Perhaps nowhere does storytelling so totally reverse reality as when it deals with pirates. It’s difficult not to like swashbuckling rogues tweaking the noses of the uptight British ninnies as they ply their brave way across the wild, lusty seas.
Of course, actual pirates were about as romantic as the tortures they would inflict on prisoners, including holding lighted matches to the victim’s eyes or keel-hauling, where a sailor had a rope tied to each arm and thrown off the bow of a ship. The unfortunate was then dragged along the length of ship, scraping against the sharp barnacles and probably drowning.
Fun fact: “Avast!” means “Stop!” or “Stand still!” not “Hello, fellow pirate!”

21. Corsair by Chris Bunch – 2001

Swashbuckling captain Gareth Radnor has taken command of the Steadfast. But the young captain intends more than seeking his fortune. He wants vengeance against the Linyati slavers who murdered his family. Crewed by a motley band of adventurers, his carrack plunges through the salty waves, striking at the Linyati wherever it can.
And then he discovers something more compelling even than revenge: The Linyati aren’t human…
“Hard edged, salty… a fantasy adventure that will keep you up at night reading.”
—Terry Brooks, author of the Shannara series

20. The Mark of Ran by Paul Kearne – 2004

Book 1 of 2 in The Sea Beggars Series
In a world abandoned by its Creator, an ancient race once existed, with powers so extensive that they were seen as both angles and demons. Rol Cortishane was raised in a remote fishing village, ignorant that the blood of this long-forgotten race runs in his veins. Driven from home, Rol is trained in the assassin’s craft and tutored by the beautiful but troubled Rowen. Now they’ve set their sights across the sea in search of the Hidden City and an adventure that will make them legends, if it doesn’t kill them first.
In the non-fantasy world, the Sea Beggars (the name of this series) really existed. They were a confederacy of Dutch nobles, who, from 1566, opposed Spanish rule in the Netherlands. They arrived in large numbers to complain to the king, but some wit told the ruling Spanish regent not to worry, for the large group was “only beggars.” The angry group of nobles did not forget the appellation and henceforth called themselves the Beggars. The most successful Beggars operated at sea (i.e., were pirates) and were known as the Sea Beggars.

19. Of Shadow and Sea by Will Wight – 2015

Book 1 of 2 in The Elder Empire Series
The Guild of Navigators (i.e., swindlers and pirates) has been paid a fortune to secure the Heart, a cursed artifact that will give wild power to its bearer. The Guild’s only lord is greed, their only loyalty to gold, and they would sell the Empire’s freedom for the promise of a quick coin.
Author Will Wight is well regarded for his likable characters and irreverent tone. Most epic fantasies tend to be high-minded and serious, but Wight has a decidedly more down-to-earth approach.

18. Pirate Latitudes by Michael Crichton – 2009

I’m not a giant Michael Crichton fan. Generally, I think his ideas and research are more interesting than the actual books he creates. This one’s fun, though.
This book was unknown until after Crichton’s death—his assistant found it on a computer. However, there’s evidence Crichton was working on it, on and off, since the 1970s.
Pirate Latitudes is a caper novel set in the high seas with a strong regard to the reality of the times. Because of this, it probably doesn’t belong in a fantasy list like this one. However, it’s a damn fine pirate tale, and that’s good enough for me.
The Historical Novel Society notes: “Crichton’s portrayal of Port Royal and its inhabitants is far more grounded in reality than Disney’s portrayal. Crichton does not gloss over the slavery, addiction and brutality of colonial Jamaica, nor does he endow his characters with abilities beyond their training or station in life.”
So don’t expect Jack Sparrow.

17. The Fox by Sherwood Smith – 2007

Book 2 of 4 in the Inda Series
You might want to read the first book in the series, Inda, before diving into this one.
Young prince and military genius Inda, forced to turn mercenary after conspirators engineered his exile from Choraed Elgaer, is gathering allies for a sea campaign against the piratical Brotherhood. But Inda’s attention soon shifts toward the ambitious Venn Empire, which wants to use him as a political pawn.
The hardcover version of this book is significantly cheaper than the paperback. Go figure.
“[L]ively… spare yet complex characterizations and a narrative that balances sweeping action and uneasy intimacy.”
—Publishers Weekly

16. Retribution Falls by Chris Wooding – 2011

Book 1 of 3 in the Tales of the Ketty Jay Series
This is magical steampunk, so it’s a little nuts. I mean that as a compliment.
Sky piracy is a bit out of Darian Frey’s league. Fate has not been kind to the captain of the airship Ketty Jay—or his motley crew. They are all running from something. Crake is a daemonist in hiding, traveling with an armored golem and burdened by guilt. Jez is the new navigator, desperate to keep her secret from the rest of the crew. Malvery is a disgraced doctor, drinking himself to death. So when an opportunity arises to steal a chest of gems from a vulnerable airship, Frey can’t pass it up. It’s an easy take—and the payoff will finally make him a rich man.
But when the attack goes horribly wrong, Frey suddenly finds himself the most wanted man in Vardia, trailed by bounty hunters, the elite Century Knights, and the dread queen of the skies, Trinica Dracken. Frey realizes that they’ve been set up to take a fall but doesn’t know the endgame. And the ultimate answer for captain and crew may lie in the legendary hidden pirate town of Retribution Falls. That’s if they can get there without getting blown out of the sky.
“Beautifully crafted prose and some remarkably imaginative scenes…and Wooding’s sprawling, multifaceted world and rough-and-tumble action will delight steampunk fans.”
—Publishers Weekly (starred review)

15. The King’s Buccaneer by Raymond E. Feist – 1992

Book 5 of the Riftwar Cycle
Long recovered from the ravages of the Riftwar, the land and people of the kingdom of the Isles thrive. Nicholas, the youngest son of Prince Arutha, is intelligent and gifted but vastly inexperienced. In hopes of hardening him, his father sends him and his irreverent squire, Harry, to live at rustic Castle Crydee to learn of life beyond the halls of privilege. But within weeks of Nicholas and Harry’s arrival, Crydee is viciously attacked by unknown assailants, resulting in murder, massive destruction, and the abduction of two young noblewomen. The raiders have come from a pirate haven and are no ordinary foe, while an enemy connected to dark magical forces threaten the lands Nicholas will someday rule—if he survives.
“Feist once again delivers a superior, rousing adventure.”
—Publishers Weekly

14. The Pyrates by George MacDonald Fraser – 1983

The Pyrates is satire, send-up, and love-letter to what swashbucklers have become. It’s a Naked Gun take on Errol Flynn pirates. If you don’t know what “Naked Gun” or “Errol Flynn” is then I envy you because you’re about to discover some great stuff.

13. Isle of Swords by Wayne Thomas Batson – 2008

Book 1 of 3 in the Isle Chronicles
Captain Declan Ross searched for riches that will free him and his headstrong daughter, Anne, from the piracy business forever. Bartholomew Thorne, an infamously ruthless pirate, seeks to destroy Ross and any who stand in his way of the legendary treasure hidden by a mysterious order of monks.
Despite featuring a scene where a monk gets skinned alive, this book won a “Mom’s Choice Award” for family-friendly entertainment. Depends on the family, I guess.

12. Red Seas Under Red Skies by Scott Lynch – 2007

Book 2 of 3 in the Gentlemen Bastards Series
Initially poised to rob the Sinspire, the notoriously thief-proof casino where the penalty for cheating is death, Locke and his partner, Jean, are unwillingly sidetracked into joining and then leading a pirate crew, swindling their way across the sea as they had previously done on land.
“[C]harming, unpredictable and fast on its feet and stands surprisingly well on its own given its convoluted plot.”
—Publishers Weekly

11. Pirate Freedom by Gene Wolfe – 2007

Fresh from the monastery, the former novice finds himself inexplicably transported back to the Golden Age of Piracy, where an unexpected new life awaits him. At first, he resists joining the notorious Brethren of the Coast, but he soon embraces the life of a buccaneer, even as he succumbs to the seductive charms of a beautiful and enigmatic señorita. As the captain of his own possibly cursed ship, he plunders the West Indies in search of Spanish gold. From the stormy waters of the Caribbean to steamy tropical jungles, Captain Chris finds danger, passion, adventure, and treachery as he hoists the black flag and sets sail for the Spanish mainland.
Where he will finally come to port only God knows…
“Wolfe…[fills] his story with duels, treachery, ship-to-ship combat and an abundance of accurate period detail.”
—Publishers Weekly

10. The Red Wolf Conspiracy by Robert V. S. Redick – 2008

Book 1 of 4 in the Cathrand Voyage Series
Six hundred years old, the Imperial merchant ship Chathrand is a massive floating outpost of the Empire of Arqual. And it is on its most vital mission yet: to deliver a young woman whose marriage will seal the peace between Arqual and its mortal enemy, the Mzithrin Empire. But Thasha, the young noblewoman in question, may be bringing her swords to the altar.
For the ship’s true mission is not peace but war—a war that threatens to rekindle an ancient power long thought lost. As the Chathrand navigates treacherous waters, Thasha must seek unlikely allies—including a magic-cursed deckhand, a stowaway tribe of foot-high warriors, and a singularly heroic rat—and enter a treacherous web of intrigue to uncover the secret of the legendary Red Wolf.
“Insane god-kings, miniature warriors and sentient animals fight over a powerful ancient artifact in Redick’s dramatic, complex debut… Both adult and young adult readers will find much to enjoy in this tale of sea-faring and bloody diplomacy.”
—Publishers Weekly

9. Captain Blood by Rafael Sabatini – 1922

Book 1 of 3 in the Captain Blood Series
This book is a little more subtle than its title would suggest.
Dr. Peter Blood, is an Irish physician who was once a sailor and a soldier. In the aftermath of the Monmouth rebellion, Dr. Blood is arrested for treason. While he did not actually participate in the rebellion, rather he aided a wounded rebel, he is tried and convicted nonetheless. The sentence for treason is death, but King James II has the sentence commuted and instead sells Captain Blood and his fellow rebels into slavery.
“Glorious… I never enjoyed a novel more than Captain Blood.”
—Norman Mailer

8. The Assassin’s Curse by Cassandra Rose Clark – 2012

Book 1 of 2 in The Assassin’s Curse Series
Ananna abandons ship when her parents try to marry her off to an allying pirate clan. She wants to captain her own boat, not serve as second-in-command to her handsome yet clueless fiancé. But her escape has dire consequences when she learns the scorned clan has sent an assassin after her.
And when the assassin Naji finally catches up with her, things get even worse. Ananna inadvertently triggers a nasty curse—with a life-altering result. Now Ananna and Naji are forced to become uneasy allies as they work together to break the curse and return their lives back to normal. Or at least as normal as the lives of a pirate and an assassin can be.
“Clarke’s debut harkens back to the best in fantasy/adventure, offering rock-solid worldbuilding, satisfyingly perilous obstacles and a protagonist whose charismatic ’tude goes way beyond spunk. Ananna’s voice grabs readers from the beginning…and doesn’t let go.”
—Kirkus (starred review)

7. Ship of Magic by Robin Hobb – 1998

Book 1 of 3 in The Liveship Traders Series
Bingtown is a hub of exotic trade and home to a merchant nobility famed for its liveships—rare vessels carved from wizardwood, which ripens magically into sentient awareness. Now the fortunes of one of Bingtown’s oldest families rest on the newly awakened liveship, Vivacia.
For Althea Vestrit, the ship is her rightful legacy. But the fate of Althea and the ship may ultimately lie in the hands of a ruthless buccaneer who plans to seize power over the Pirate Isles by capturing a liveship and bending it to his will.

6. 20,000 Leagues Under the Sea by Jules Verne – 1870

While his description of this new thing called a “submarine” is fun even for modern readers, it’s the brilliant but tortured Captain Nemo who steals the show as one of, if not the, best pirate in English literature.

5. The Walrus & the Warwolf by Hugh Cook – 1988

Book 4 of 6 in the Chronicles of an Age of Darkness Series
On his 16th birthday, churlish Drake Douay finds himself exiled from his homeland amid a treacherous crew of pirates on the open sea. Through battles with sea monsters, mysterious cults, weird technology of a bygone age, and the warring gangs of two pirate lords, Drake explores a world of dark fantasy and betrayal with his keen wit and a sharp sword—his only protection from an early death.
Readers are usually divided: this is either one of their favorite books, or the long litany of adventures becomes boring after a while.

4. Throne of the Crescent Moon by Saladin Ahmed – 2012

Book 1 in the Crescent Moon Kingdoms Series
A finalist for the Hugo, Nebula, Crawford, Gemmell, and British Fantasy Awards, and the winner of the Locus Award for Best First Novel.
The Crescent Moon Kingdoms, home to djenn and ghuls, holy warriors and heretics, are at the boiling point of a power struggle between the iron-fisted Khalif and the mysterious master thief known as the Falcon Prince. In the midst of this brewing rebellion, a series of brutal supernatural murders strikes at the heart of the Kingdoms. But these killings are only the earliest signs of a plot for the Throne of the Crescent Moon that threatens to turn the great city of Dhamsawwaat, and the world itself, into a blood-soaked ruin.
“Ahmed’s debut masterfully paints a world both bright and terrible.”
—Publishers Weekly (starred review)

3. Mad Kestrel by Misty Massey – 2008

In a world where infants with magical powers are torn from their parents to be raised by the mysterious and powerful Danisoba, who have a monopoly on magic, Kestrel has managed to keep her abilities concealed—and herself free. First hiding in back alleys as a street urchin, she hid when they killed her parents, and then served as a young tavern maid before escaping to sea, where magic is cancelled by water.
Now an adult, and the quartermaster of a pirate ship, Kestrel loves the freedom of living on the seas. But her way of life could end if anyone on board learns her closely guarded secret—that she has magical control over the wind.
One day a black ship appears, and her life changes. Its captain is a handsome rogue of whom Kestrel is strangely, constantly aware. When Kestrel’s captain is led into a trap and is arrested, she gathers her crew and sets sail in relentless pursuit…
“This rollicking debut combines swashbuckling sea adventure, fantasy and romance with great success.”
—Publishers Weekly

2. Peter Pan by J. M. Barrie – 1904

Sure, Peter Pan and Tinkerbell are great, but it’s the enmity of the pirate Captain Hook that makes this story exciting.

1. On Stranger Tides by Tim Powers – 1987

This is the inspiration of the Pirates of the Caribbean movie, but it’s different in many ways and stands well on its own.
Puppeteer John Chandagnac, bound for Jamaica to recover stolen money from his uncle, becomes Jack Shandy after pirates attack his ship and force him to join their crew. Shandy’s struggle to accept his new life grounds the story for readers, even as Blackbeard and vodun magicians whisk everyone away to dreamlike lands where the Fountain of Youth itself awaits.
“Powers writes action and adventure that Indiana Jones could only dream of.”
—Washington Post
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Why ‘The Last Jedi’ was the perfect second installment of the sequel trilogy

I’ve loved TLJ since I saw it, and over time have appreciated it more and more for what it did. I want to delve into why it worked so well.
Characters
Rian Johnson said that he looked at where everyone ended up in TFA, and tried to figure out the hardest thing that each character could face. At its heart, TLJ, and generally middle installments, was meant to push the characters from where they were in the first movie to where they need to be for the last movie. TLJ perfectly set up its main characters for Episode IX.
Luke Skywalker
Perhaps the biggest cause for people’s disappointment in TLJ was the handling of Luke Skywalker. Rian Johnson didn’t take him in the direction a typical franchise blockbuster would. Instead, he really got to the heart of who Luke Skywalker is, and showed us that not only can our heroes, and even we ourselves, be flawed despite our greatest successes, but that we can always learn from our failures.
Luke, while understanding the living Force better than he ever has, starts the movie disillusioned with the Jedi and both it’s and his place in the universe. Rey shows up on his island, looking for a teacher. But Luke decided years ago he would never train another generation of Jedi. He knows the flaws of the Order that came before his. He had hoped he could do it right. But if he, the last Jedi, couldn’t do it, then maybe the Jedi weren’t meant to live on. He’s accepted that the Force doesn’t belong to the Jedi, and he doesn’t think the Resistance needs them either. So he decides to teach Rey what the Force truly is, an energy connecting all life in the universe, and show her that it doesn’t need the Jedi to live on.
As seen in The Director and the Jedi, Rian Johnson saw Rey and Kylo Ren as two halves of the same protagonist. Rey represents the light side, Kylo the dark. Luke sees this in her. He watched her train with her lightsaber, and sees how similar the two are. He feels the raw power inside her, and is afraid. Eventually, through their connection in the Force, Rey hears Kylo’s side of events, and confronts Luke. For the first time in six years, he has to revisit that night.
Luke’s defining character trait, the part of his personality that drives all his choices, is his love for his friends and family. In an event that mirrors his fight with Vader in RotJ, just as Luke lashed out and ignited his lightsaber when Vader threatened Leia, he ignited his lightsaber on Ben Solo when he foresaw a galaxy in peril, with him at its center. But he didn’t have the chance to turn it off this time, and Ben turned on him.
This error in judgement, this brush with the Dark Side, is perfectly in line with his character. In ESB, Luke abandons his training with Yoda to save his friends, because he senses them in danger. In RotJ, Luke attempts to strike the Emperor down when he shows he has the ability to destroy the Rebel fleet. He also aggressively attacks Vader like no one ever has, even cutting his hand off, when he threatens his sister.
We’ve built this image of Luke Skywalker in our minds, and people were disappointed that it isn’t what we got. But more importantly, we decided Luke’s faced the hardest thing he’ll ever have to face, so he can’t possibly fail ever again. And in movie logic, that makes sense. But TLJ isn’t concerned with being the middle installment of a new trilogy in one of the most iconic and biggest franchises of all time. It shows characters in Star Wars at their most flawed. Luke isn’t done growing. He isn’t done learning.
Yoda shows up and gives him his last lesson. He knows in some capacity that Luke is right. The Jedi have failed in the past. That the Force doesn’t belong to them. That the Jedi are more than a few books in a tree. But he also knows that the destiny of the Jedi is to uphold the light, and use their abilities and beliefs to do right by the galaxy. Luke needs to learn from his shortcomings with Ben, and believe in Rey. The Jedi don’t have to die.
In the ultimate show of his understanding of the Force, Luke uses it just as Yoda taught him. Never as a means of attack. He projects himself across the galaxy to face down the entire First Order, and stalls Kylo Ren for long enough for the Resistance to get away, without ever fighting. Luke’s faith in the Jedi has been restored. He knows that the Jedi will live on through Rey, and that she will uphold the light as they were meant to. He knows he can’t be the one to save Kylo, but believes that he’s not truly lost. And with this last act, Luke dies a hero, as a symbol of hope across the galaxy.
Rey
In TFA, Rey discovered this power inside of her, and wants to know what to do with it. She’s also looking for her place in the universe. Luke seems to be the key to both her problems. But just as we the audience are disappointed, Rey is disappointed with the Luke Skywalker she finds. This isn’t the legendary Jedi Master who defeated Darth Vader. He decides to teach her about the Force, but not in the way she expected. She hoped to find her place as a Jedi, but Luke wants the Jedi to die, and teaches her about the Force apart from the Jedi Order. She hoped to find answers with Luke, but was left without any.
Through the Force, she saw the cave. This is where she would find her answers. But all the mirror showed her was herself.
When she learns how Luke failed Kylo Ren, she believes that he’s not beyond redemption. She felt the conflict in him, and so she decides to find him and try to turn him. Maybe her place in the galaxy is with Ben Solo. He kills Snoke, and she thinks she has succeeded. But he wants her to join him in the First Order. She wants her place in the galaxy, but not like this. And the final nail in the coffin, Kylo tells her her parents were nobody.
Rian has said that the hardest thing for Luke in ESB is to find out Vader, this man he hates, is his father, part of him. It takes away all the easy answers. For Rey, the hardest thing she could learn was that she came from nowhere. If she found out she was related to Luke, or Han, or somebody else, that would instantly define her. It would give her all her answers. So instead, she finds out that she doesn’t have a place ready for her, she doesn’t have somewhere she already belongs. If she wants to belong, she has to stand on her own two feet and find out who she is, and make a place for herself.
Kylo Ren
Some people think that Kylo Ren shouldn’t have been redeemed in TRoS because of the events of TLJ. But as soon as the script was finished for TFA, the plan was always for Leia to be the one to redeem Kylo Ren. Dave Filoni agreed, saying that structurally, there’s no redemption from killing your father, unless it’s by the hand of your mother. It harkens back to all kinds of mythology. The mother is always seen as this nurturing force, so it fits perfectly to make her the one person who can bring Ben back to the light.
The point of Kylo’s arc in TLJ is that he had the opportunity Vader had in Return of the Jedi, but Rey wasn’t the person he needed in order to be redeemed. He fell deeper into the Dark Side, and became the leader of the First Order. He did what Vader has always hoped to do. But Rian knew that having Leia redeem him was always the plan. So why did he do this? Simply because he wanted to show that as long as there’s that conflict in you, that pull to the light, it doesn’t matter how far you fall. You can always come back.
Snoke
If you look back to the original trilogy, you has the Emperor working in the background in ESB and RotJ. He wanted Vader to turn Luke in ESB. He had plans in motion to build a second Death Star. But he was never the true antagonist of the trilogy. He wasn’t the one testing the protagonist. That was Vader. When you get inside the world, it’s easy to say that because the Emperor controls the whole Empire, he’s the real bad guy. Especially since we ended up with a whole trilogy showing his rise to power. But he’s not. He wasn’t in the OT, or even in the PT.
Just like the Emperor, Snoke worked in the background, and was in charge of the First Order, but he wasn’t the true antagonist. His role was only ancillary to Kylo Ren’s story. He was never meant to have his own arc. And of course, because we had gone through the prequels with the Emperor, we figured that Snoke would have this big backstory. Two years of speculation built up such an idea in everyone’s minds that they lost track of the true villain in Kylo Ren.
Kylo Ren was the one testing Rey. Snoke served as a device for Kylo Ren’s story. He wanted to find his place outside of his family, and he thought he found it with Snoke. But like Vader wanted to take control with Luke at his side, Kylo wanted to do so with Rey. So he killed Snoke.
Snoke’s role was the next step for both Vader and Kylo Ren. But without the linchpin Kylo needed to be redeemed, he saw his chance at power and killed his master. It never mattered who Snoke was to anyone but Kylo.
Rose and Canto Bight
The most hated storyline in the movie, Rose and Canto Bight are essential in Finn’s arc. As I’ve discussed, Finn only found himself concerned with Rey in TFA. He was taken in by the Resistance, but he never saw them as a cause to fight for. His only concern was Rey.
Rose was the exact opposite. Her life was the Resistance, her family was the Resistance. She believed in everything it stood for, and she was a huge fan of all its heroes. So she was the perfect pairing for Finn in order to get him to join the fight.
He goes on Poe’s mission to Canto Bight. He sees a planet filled with all the galaxy’s wealthiest citizens. There’s a war going on, and these people are having fun and spending money.
They meet DJ, a direct result of the state of the galaxy. He wasn’t on Canto Bight to gamble. As Rian Johnson says, “he’s there to see a guy about a thing.” This guy is a clear contrast to the people in the casinos. He knows why those people are so rich. They’re not concerned about the war because they have stakes in both sides, selling ships and weapons to whoever will pay the price. Finn is disgusted by this. He sees that the people who don’t take sides have not principles or morals. They don’t stand for anything other than their own gain.
Rose and Finn are sold out by DJ aboard the Star Destroyer. He sees that this guy they trusted was just as bad as the people in the casinos. He wouldn’t take a side besides his own. And in this moment, about to be executed by his rival Phasma and betrayed by spineless scum, he takes his side. He fights back against the First Order, and claims himself as ‘rebel scum.’
Poe and Holdo
Poe starts this movie by losing countless fighters in an effort to destroy a Star Destroyer. He succeeds, but Leia knows that the ends don’t justify the means. Poe will fight with everything he has, whatever the cost, to accomplish his goals. Leia knows this isn’t how you fight a war. You can’t solve everything by fighting whenever confronted.
An attack on their cruiser sucks Leia into space, and she uses the Force to hold on and pull herself back to the ship. People will disagree about that, but the point of the scene was to take Leia out of commission. Because Poe needs to learn his lesson, and he knows Leia too well and trusts her. Holdo, on the other hand, is a completely unknown quantity. So when she is put in charge, it tests Poe. Leia will let him jump in his X-Wing, but Holdo has tact. She has a plan, and the challenge for Poe isn’t just trusting that it will work, but understanding that a fight at this point is futile.
Now I’ll agree that it’s a bit silly for Holdo to not tell Poe her plan. But the arc wouldn’t work if she did, so for the sake of the narrative I will forgive this flaw.
By the end of the movie, Poe realizes that Holdo had a plan, and that you can save the day without having to fight. So when Luke shows up to take on the Resistance, and Finn is ready to fight for his new-found belied in the Resistance, Poe holds him back. He knows that Luke is doing what he’s doing for a reason, just like Holdo. It’s not a cue to fight, it’s an opportunity to escape. He learns his lesson and helps the Resistance escape to fight another day.
Symbolism and Themes
Subverting Expectations
People miss the point of the whole ‘subverting your expectations’ thing. Rian Johnson wasn’t trying to subvert expectations because he thought that made a good movie. In fact, I think Luke’s arc is the only one where he was really counting on the audience hoping for this powerful Jedi Master. With Rey’s story, it wasn’t so much about surprising people, but rather taking her quest for belonging in a meaningful direction that ended up surprising people. With Snoke, he just simply never saw him as the true villain of the trilogy. That first week of critic reviews, this phrase of ‘subverting expectations’ was thrown around so much people got it stuck in their heads anytime something went opposite of how we predicted it, even though it wasn’t the filmmaker’s intention in most cases.
Conclusion
‘The Last Jedi’ set out to push every character in a meaningful direction from where they landed at the end of TFA. It succeeded with flying colors, even though TRoS didn’t follow up on these individual storylines. It was a bold movie that redefined what Star Wars could be for a new generation. It showed us flawed characters who learned from their mistakes and found the strength to fight for what they believed in. And I will always love it.
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